“When we begin our work on mouse and keyboard controls, first we look at comparable titles and our own previous projects. To give you more insights into how the mouse and keyboard controls were implemented in Marvel’s Spider-Man: Miles Morales, I’d like to introduce you to Bart Veldstra, Senior Systems Programmer at Nixxes. The game is also fully playable with mouse and keyboard, and an important part of that development was creating a default control scheme that makes players feel like they are in full control as they web swing at high speed or engage in spectacular battles against foes with Miles’ electric powers. The game also supports a variety of other peripherals and innumerable remapping options with Steam Input. You can use a DualSense controller for PS5 with a wired USB connection to enjoy the full DualSense controller experience, including adaptive trigger feedback and haptic response. You can play with a controller, and there are lots of options to choose from. Part of that was ensuring that Marvel’s Spider-Man: Miles Morales is playable with a range of input options. At Nixxes we want to make sure the game is enjoyable on a wide range of systems, varying from handheld devices up to high-end gaming PCs with the latest GPUs and ultra-wide monitors. Configurability and customization are key aspects of PC gaming.
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